Monday 20 February 2017

Character design development task

During pre-production we were given a cool new way of coming up with character designs, we had to  cut out random shapes out of paper and stuck them together to create a character's silhouette. After this we draw our character out, tried squeezing our character into multiple random shapes and then took the character on a journey on a doodle line. I really do like this way of designing, it's very simple task but I found ti worked very well at making try out different shapes you wouldn't usual think of to create a character. This was very useful to me and I will be using this process again for quick character design.





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