Sunday, 8 May 2016
Final modeled environment
Thursday, 5 May 2016
Experimental
Tuesday, 3 May 2016
Dog and human interaction reference video
3D showreel
Friday, 29 April 2016
Dog interaction
Wednesday, 27 April 2016
Texturing
I've started to look into the texturing side of modeling now, not going to lie, I found this extremely difficult but I'm slowly getting there. At the moment the floor texture is not working properly with the displacement map, I've also had trouble with the lights as I've textured the parent in a reference file but all the copy's seem to only like to use one material so I'll need to look into that. I'll need to sort those out but I am slowly getting there, should be done in the next couple of days.
Tuesday, 26 April 2016
Backgrounds
For the past few weeks I've been looking more into the behind the scenes of what goes into a background. I've found that there is actually a bucket tone of things you need to think about while designing your background, all of these need to be helping the background achieve clarity. Here above are my first real tries into trying to create this while also looking a colour (background 2) and light (background 1) within scenes.
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