Friday, 21 October 2016

11 second club October quick update

Here is a quick update on the animation, I have almost completed the rough animation for the first character and I am now starting on the second character. I am trying to get that upside down hanging motion within the hips which within the second character but I'm slowly getting there. I need to work on figure movements and go through the graph editor to tweak some movements as a few are a bit fast and 'glitchy'.

Here is a quick look at a rough put together of the final thing. There is still a lot to be done before it's finished but I'm slowly making progress.  

Tuesday, 18 October 2016

Pre-Production task

For Pre-production I was given 4 cards, a character, a setting, type of film and an art style. I got Pie, Fish and chip shop, News and Art Nouveau. With these cards we had to come up with our own story.

For me I made up a story taking place in a Pie city called Pickleton which it hidden underneath a Fish and Chip shop. I won't talk about the law and overall story but I do have a plan about the whole film if it was made. I had to make a small anamatic for a short piece of the film. I decided to do a bit where the main character called Pipin Hot is trying to break into City Hall.

Wednesday, 12 October 2016

11 second club update (October)

I've been working quite a bit on the next 11 second club for the past week, I'm going to take a few days off it now but here is my progress so far.

I still need to work on the lip sync in the first part, it's getting there but the letter B is not being pronounced properly yet and the mouth seems to be very still which makes the lip sync look a bit weird. Also the head seems to slowly move from the right to the left which doesn't make the animation look natural.
There is still a lot of work that needs to be done to the hands and arms as well, I haven't looked at the finger movements too much yet but a simple movement is there at the moment.

For the second video I have just brought it out of the blocking stage at the moment, I haven't started on the face animation yet as I'm still tweaking the body movement in the graph editor.

At the moment I'm reading through a book called Stop Staring: Facial Modeling and Animation Done right by Jason Osipa. One big thing that was brought up in the last 11 second club was my lip sync so if there is one thing I want to improve on with this one, is the lip sync. This book has a great way of showing you how to tackle lip sync in the right way, I highly recommend it.  

Monday, 3 October 2016

11 second club October start



Just started the new 11 second club today!!! Small progress of the first part of the animation in blocking stage.

Friday, 30 September 2016

Franklin_v03 New Rig

Found this cool new rig today called Franklin. I've been having a a bit of a play with it and have also been looking at the new rendering software in Maya 2017 called Arnold, still not sure how to work it properly yet, I'll do some more research. Looking forward to using this rig in the future.

Here is a quick pose I've done with him

You can find the rig at: https://artella.leadpages.co/artella-character-giveaway/

Thursday, 29 September 2016

Personal Character design

Something a bit different, here is a quick character design idea I came up with for a character called Hogabu. I thought I would share this as I was really happy with my progress I've made with Photoshop CC since I started using it only last year.

Tuesday, 27 September 2016

11 second club final version

After looking at the previous version I upload I couldn't take the fact that the lip sync was slightly out of sync, so I've gone through the video and managed to work out that I rendered the same frame but in different cameras, this meant the camera spent too much time on Mery before moving onto Mr Buttons, this meant that anything that Mr Buttons said would be out of sync.

This was an easy problem to fix as I only had to go through my frame files and work out how many frames I went over, all I had to do then was to put the video into Premiere Pro CC and take out the excess amount of frames.

I'm glad I gave myself some time to go back and sort this problem out, enjoy the final version

Once again many thanks to the people who made the rigs and environment I used.

The Rigs I used for this animation can be found at:

http://www.meryproject.com/download

http://www.bloomsbury.com/cw/cartoon-character-animation-with-maya/student-resources/mr-buttons/

Also a big thanks to the people who made the Animator Starter Pack V2, you can find the scene file at https://www.creativecrash.com/maya/downloads/scene-files/c/animator-starter-pack-v2-full-pack

Rendered in Renderman